There's nothing quite as exciting for (Cheap WoW Gold)me as getting new spells when you ding, and getting new points to put into your trees... I just love it. Gives me tingly feelings etc. So here you go...
Redoubt - 10% chance when hit, to increase your chance to block by 30%. Lasts for 10 seconds or 5 blocks. You would be surprised how great this is when coupled with holy shield. You're basically guaranteeing a load of blocks, and therefore a load of dmg. I would higly recommend this talent to anyone until you improve your(WoW Gold) avoidance at later levels in which case, parry, dodging, and other forms of avoidance become just as good as blocking. Great talent all in all.
Toughness - Increases your armor. Reduces physical damage taken. <3
Precision - Increases your chance to hit with melee weapons and spells by 1% per point up to a max of 3 points and 3%. When you have 10 mobs on you, you can't exactly afford for a seal of light judgement to be resisted. As well as that you want consecrate doing lots of damage and the more people that resist it the more trouble you're in. Far better than improving your blessing of freedom, bleh.
Blessing of Kings - Great for buffing others and to put it on yourself for boss fights in instances etc. Great talent.
Imp. Righteous Fury - 6% less reduction in ALL dmg... ummmm.. yes plz? Also increases your threat generated from holy spells while this is active by 50%. Must have for tanking.
Shield Specialization - Self explanatory. More damage absorbed by shield, you have a shield. You want to absorb more dmg. Get it.
Anticipation - Increases defense by 4 per point up to a maximum of 5 points and 20 defense. Defense points improve your chance, to parry, block, dodge and all manner of avoidance tecniques. I know you want to block as much as possible, but if you're not going to block, a parry, or dodge isn't exactly (Gold WoW)unwelcome. Throw 5 in hunny.
Blessing of Sanctuary - Aka BoS. Must have for prot leveling. It quite frankly, rocks my socks.